Author Topic: Dynamically deleting the blocks from the scene  (Read 819 times)

Decks

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Dynamically deleting the blocks from the scene
« on: March 21, 2016, 09:50:15 am »
I need to do a supersimple thing. I have a basin composed of blocks (box colliders of Liquid 2D component). When I delete those blocks I want my liquid to behave accordingly: to fall through the empty spaces. How do I achieve that? i tried different body types (static, dynamic, kinematic). Nothing helps so far. https://gfycat.com/FrightenedAridAsiaticgreaterfreshwaterclam Thanks in advance!

Dilloney

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Re: Dynamically deleting the blocks from the scene
« Reply #1 on: February 26, 2019, 12:30:55 pm »
Is this even possible to do? That'd be super useful for me too. Anyone have any ideas?