Author Topic: Windows Phone 8.1 Support - Library Questions  (Read 1319 times)

keithpatton

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Windows Phone 8.1 Support - Library Questions
« on: August 10, 2015, 01:08:18 am »
We saw that you announced support for Windows Phone 8.1 here:
http://physicalliquid.com/forum/index.php?topic=147.msg543#msg543

Whilst the plugin appears to work we had a few questions..

What type of assembly is  in /Assets/LiquidPhysics2D/Plugins/WSA/Arm/liquidfundll.dll ?

We tried to copy it into http://scan.xamarin.com/ but that doesn't seem to work (to assess cross platform compatibility)
We also tried to add a reference to the dll within a Windows Phone 8.1 project within a Windows 8.1 universal project but it wouldn't allow it, saying it wasn't a valid assembly.

However, if included within the project it appears to work fine at runtime and does not cause any store submission check failures.

So it works... but we are interested therefore just to know how you built the assembly given it doesn't seem to integrate into our project like other Windows Phone plugins we are using!


Physical_Liquid_Conor

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Re: Windows Phone 8.1 Support - Library Questions
« Reply #1 on: August 10, 2015, 01:55:39 pm »
Hi,
Yes the plugin will not work in a Universal project. It is compiled for Windows phone 8.1(ARM) only.

Are you just using http://scan.xamarin.com/ to check for dependencies? I haven't come across it before and it is a paid library so I don't know anything about it. There should be no external dependencies for the plugin DLL beyond the required .Net libraries. However I don't think that this scanner applies to our plugin as it is a natively compiled c++ library and it is not compiled for "Any CPU". As far as I know a c++ DLL compiled for Windows x86 will not work on iOS, android, windows phone etc as there are no JIT capabilities like in C#. I think that this is where the problem arises for you.

I will look into it though as one unified, any CPU, DLL for all platforms would vastly reduce the amount of compiling and testing for each release we do of the plugin.

Annabef

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Windows Phone 8 1 Support Library Questions
« Reply #2 on: June 26, 2016, 08:52:25 pm »
This is surprising to me. A year wouldn't really surprise me but another five?
They have Windows 7 out now and soon to be 8... why would they extend the support for Vista?

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